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RayBufferKernels.hpp
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27 
28 #pragma once
29 #include "base/DLLImports.hpp"
30 #include "base/Math.hpp"
31 #include "Util.hpp"
32 
33 namespace FW
34 {
35 //------------------------------------------------------------------------
36 
37 enum
38 {
41 };
42 
43 //------------------------------------------------------------------------
44 
45 struct MortonKey
46 {
48  U32 hash[6]; // 192-bit Morton key
49 };
50 
51 //------------------------------------------------------------------------
52 
54 {
57  CUdeviceptr inRays; // const Ray*
58 };
59 
60 //------------------------------------------------------------------------
61 
63 {
66 };
67 
68 //------------------------------------------------------------------------
69 
71 {
75  CUdeviceptr inRays; // const Ray*
76  CUdeviceptr outKeys; // MortonKey*
77 };
78 
79 //------------------------------------------------------------------------
80 
82 {
84  CUdeviceptr inKeys; // const MortonKey*
85  CUdeviceptr inRays; // const Ray*
86  CUdeviceptr inSlotToID; // const S32*
87  CUdeviceptr outRays; // Ray*
88  CUdeviceptr outIDToSlot; // S32*
89  CUdeviceptr outSlotToID; // S32*
90 };
91 
92 //------------------------------------------------------------------------
93 
94 #if FW_CUDA
95 extern "C"
96 {
97 
98 __constant__ FindAABBInput c_FindAABBInput;
99 __device__ int4 c_FindAABBOutput[(sizeof(FindAABBOutput) + sizeof(int4) - 1) / sizeof(int4)];
100 __global__ void findAABBKernel(void);
101 
102 __constant__ int4 c_GenMortonKeysInput[(sizeof(GenMortonKeysInput) + sizeof(int4) - 1) / sizeof(int4)];
103 __global__ void genMortonKeysKernel(void);
104 
105 __constant__ ReorderRaysInput c_ReorderRaysInput;
106 __global__ void reorderRaysKernel(void);
107 
108 }
109 #endif
110 
111 //------------------------------------------------------------------------
112 }
signed int S32
Definition: Defs.hpp:88
unsigned int U32
Definition: Defs.hpp:85