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GPU ray tracing framework
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FW::GenMortonKeysInput Struct Reference

#include <RayBufferKernels.hpp>

Public Attributes

S32 numRays
 
Vec3f aabbLo
 
Vec3f aabbHi
 
CUdeviceptr inRays
 
CUdeviceptr outKeys
 

Detailed Description

Definition at line 70 of file RayBufferKernels.hpp.

Member Data Documentation

Vec3f FW::GenMortonKeysInput::aabbHi

Definition at line 74 of file RayBufferKernels.hpp.

Vec3f FW::GenMortonKeysInput::aabbLo

Definition at line 73 of file RayBufferKernels.hpp.

CUdeviceptr FW::GenMortonKeysInput::inRays

Definition at line 75 of file RayBufferKernels.hpp.

S32 FW::GenMortonKeysInput::numRays

Definition at line 72 of file RayBufferKernels.hpp.

CUdeviceptr FW::GenMortonKeysInput::outKeys

Definition at line 76 of file RayBufferKernels.hpp.


The documentation for this struct was generated from the following file: