NTrace
GPU ray tracing framework
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FW::ReorderRaysInput Struct Reference

#include <RayBufferKernels.hpp>

Public Attributes

S32 numRays
 
CUdeviceptr inKeys
 
CUdeviceptr inRays
 
CUdeviceptr inSlotToID
 
CUdeviceptr outRays
 
CUdeviceptr outIDToSlot
 
CUdeviceptr outSlotToID
 

Detailed Description

Definition at line 81 of file RayBufferKernels.hpp.

Member Data Documentation

CUdeviceptr FW::ReorderRaysInput::inKeys

Definition at line 84 of file RayBufferKernels.hpp.

CUdeviceptr FW::ReorderRaysInput::inRays

Definition at line 85 of file RayBufferKernels.hpp.

CUdeviceptr FW::ReorderRaysInput::inSlotToID

Definition at line 86 of file RayBufferKernels.hpp.

S32 FW::ReorderRaysInput::numRays

Definition at line 83 of file RayBufferKernels.hpp.

CUdeviceptr FW::ReorderRaysInput::outIDToSlot

Definition at line 88 of file RayBufferKernels.hpp.

CUdeviceptr FW::ReorderRaysInput::outRays

Definition at line 87 of file RayBufferKernels.hpp.

CUdeviceptr FW::ReorderRaysInput::outSlotToID

Definition at line 89 of file RayBufferKernels.hpp.


The documentation for this struct was generated from the following file: