NTrace
GPU ray tracing framework
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Go to the source code of this file.
Classes | |
struct | FW::MortonKey |
struct | FW::FindAABBInput |
struct | FW::FindAABBOutput |
struct | FW::GenMortonKeysInput |
struct | FW::ReorderRaysInput |
Namespaces | |
FW | |
Scene class declarations. | |
Enumerations | |
enum | { FW::FindAABB_BlockWidth = 32, FW::FindAABB_BlockHeight = 8 } |