NTrace
GPU ray tracing framework
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#include <RayBufferKernels.hpp>
Public Attributes | |
S32 | oldSlot |
U32 | hash [6] |
Definition at line 45 of file RayBufferKernels.hpp.
U32 FW::MortonKey::hash[6] |
Definition at line 48 of file RayBufferKernels.hpp.
S32 FW::MortonKey::oldSlot |
Definition at line 47 of file RayBufferKernels.hpp.