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GPU ray tracing framework
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MeshWavefrontIO.cpp File Reference
#include "io/MeshWavefrontIO.hpp"
#include "io/File.hpp"
#include "base/Hash.hpp"

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Classes

struct  FW::Material
 
struct  FW::TextureSpec
 
struct  FW::ImportState
 

Namespaces

 FW
 Scene class declarations.
 

Macros

#define WAVEFRONT_DEBUG   0
 

Functions

template<class T >
bool FW::equals (const VertexPNT &a, const VertexPNT &b)
 
template<class T >
U32 FW::hash (const VertexPNT &value)
 

Macro Definition Documentation

#define WAVEFRONT_DEBUG   0

Definition at line 36 of file MeshWavefrontIO.cpp.