NTrace
GPU ray tracing framework
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Classes | |
struct | FW::Material |
struct | FW::TextureSpec |
struct | FW::ImportState |
Namespaces | |
FW | |
Scene class declarations. | |
Macros | |
#define | WAVEFRONT_DEBUG 0 |
Functions | |
template<class T > | |
bool | FW::equals (const VertexPNT &a, const VertexPNT &b) |
template<class T > | |
U32 | FW::hash (const VertexPNT &value) |
#define WAVEFRONT_DEBUG 0 |
Definition at line 36 of file MeshWavefrontIO.cpp.