NTrace
GPU ray tracing framework
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Inherits FW::MeshBase::Material.
Public Attributes | |
S32 | submesh |
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Vec4f | diffuse |
Vec3f | specular |
F32 | glossiness |
F32 | displacementCoef |
F32 | displacementBias |
F32 | emissivity |
F32 | reflectivity |
F32 | refractivity |
F32 | indexOfRefraction |
Texture | textures [TextureType_Max] |
Additional Inherited Members | |
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Material (void) | |
Definition at line 43 of file MeshWavefrontIO.cpp.
S32 FW::Material::submesh |
Definition at line 45 of file MeshWavefrontIO.cpp.