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NTrace
GPU ray tracing framework
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Inherits FW::MeshBase::Material.
Public Attributes | |
| S32 | submesh |
Public Attributes inherited from FW::MeshBase::Material | |
| Vec4f | diffuse |
| Vec3f | specular |
| F32 | glossiness |
| F32 | displacementCoef |
| F32 | displacementBias |
| F32 | emissivity |
| F32 | reflectivity |
| F32 | refractivity |
| F32 | indexOfRefraction |
| Texture | textures [TextureType_Max] |
Additional Inherited Members | |
Public Member Functions inherited from FW::MeshBase::Material | |
| Material (void) | |
Definition at line 43 of file MeshWavefrontIO.cpp.
| S32 FW::Material::submesh |
Definition at line 45 of file MeshWavefrontIO.cpp.