NTrace
GPU ray tracing framework
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#include <Mesh.hpp>
Public Member Functions | |
VertexPNT (void) | |
VertexPNT (const Vec3f &pp, const Vec3f &nn, const Vec2f &tt) | |
Static Public Member Functions | |
static void | listAttribs (MeshBase &mesh) |
Public Attributes | |
Vec3f | p |
Vec3f | n |
Vec2f | t |