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GPU ray tracing framework
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FW::VertexPNT Struct Reference

#include <Mesh.hpp>

Public Member Functions

 VertexPNT (void)
 
 VertexPNT (const Vec3f &pp, const Vec3f &nn, const Vec2f &tt)
 

Static Public Member Functions

static void listAttribs (MeshBase &mesh)
 

Public Attributes

Vec3f p
 
Vec3f n
 
Vec2f t
 

Detailed Description

Definition at line 289 of file Mesh.hpp.

Constructor & Destructor Documentation

FW::VertexPNT::VertexPNT ( void  )
inline

Definition at line 295 of file Mesh.hpp.

FW::VertexPNT::VertexPNT ( const Vec3f pp,
const Vec3f nn,
const Vec2f tt 
)
inline

Definition at line 296 of file Mesh.hpp.

Member Function Documentation

static void FW::VertexPNT::listAttribs ( MeshBase mesh)
inlinestatic

Definition at line 298 of file Mesh.hpp.

Member Data Documentation

Vec3f FW::VertexPNT::n

Definition at line 292 of file Mesh.hpp.

Vec3f FW::VertexPNT::p

Definition at line 291 of file Mesh.hpp.

Vec2f FW::VertexPNT::t

Definition at line 293 of file Mesh.hpp.


The documentation for this struct was generated from the following file: