NTrace
GPU ray tracing framework
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#include <Stream.hpp>
Inherits FW::OutputStream.
Public Member Functions | |
MemoryOutputStream (int capacity=0) | |
virtual | ~MemoryOutputStream (void) |
virtual void | write (const void *ptr, int size) |
virtual void | flush (void) |
void | clear (void) |
Array< U8 > & | getData (void) |
const Array< U8 > & | getData (void) const |
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OutputStream (void) | |
virtual | ~OutputStream (void) |
void | writeU8 (U32 v) |
void | writeU16BE (U32 v) |
void | writeU16LE (U32 v) |
void | writeU32BE (U32 v) |
void | writeU32LE (U32 v) |
void | writeU64BE (U64 v) |
void | writeU64LE (U64 v) |
Definition at line 171 of file Stream.hpp.
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inline |
Definition at line 174 of file Stream.hpp.
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virtual |
Definition at line 375 of file Stream.cpp.
Definition at line 180 of file Stream.hpp.
Implements FW::OutputStream.
Definition at line 388 of file Stream.cpp.
Definition at line 181 of file Stream.hpp.
Definition at line 182 of file Stream.hpp.
Implements FW::OutputStream.
Definition at line 381 of file Stream.cpp.