NTrace
GPU ray tracing framework
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#include <App.hpp>
Inherits FW::Window::Listener, and FW::CommonControls::StateObject.
Public Member Functions | |
App (void) | |
virtual | ~App (void) |
virtual bool | handleEvent (const Window::Event &ev) |
virtual void | readState (StateDump &d) |
virtual void | writeState (StateDump &d) const |
void | setWindowSize (const Vec2i &size) |
bool | loadState (const String &fileName) |
void | loadDefaultState (void) |
void | flashButtonTitles (void) |
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Listener (void) | |
virtual | ~Listener (void) |
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StateObject (void) | |
virtual | ~StateObject (void) |
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virtual |
Implements FW::Window::Listener.
Implements FW::CommonControls::StateObject.
Implements FW::CommonControls::StateObject.