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GPU ray tracing framework
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FW::Window::Event Struct Reference

#include <Window.hpp>

Public Attributes

EventType type
 
String key
 
S32 keyUnicode
 
S32 chr
 
bool mouseKnown
 
Vec2i mousePos
 
Vec2i mouseDelta
 
bool mouseDragging
 
Array< Stringfiles
 
Imageimage
 
Windowwindow
 

Detailed Description

Definition at line 67 of file Window.hpp.

Member Data Documentation

S32 FW::Window::Event::chr

Definition at line 72 of file Window.hpp.

Array<String> FW::Window::Event::files

Definition at line 77 of file Window.hpp.

Image* FW::Window::Event::image

Definition at line 78 of file Window.hpp.

String FW::Window::Event::key

Definition at line 70 of file Window.hpp.

S32 FW::Window::Event::keyUnicode

Definition at line 71 of file Window.hpp.

Vec2i FW::Window::Event::mouseDelta

Definition at line 75 of file Window.hpp.

bool FW::Window::Event::mouseDragging

Definition at line 76 of file Window.hpp.

bool FW::Window::Event::mouseKnown

Definition at line 73 of file Window.hpp.

Vec2i FW::Window::Event::mousePos

Definition at line 74 of file Window.hpp.

EventType FW::Window::Event::type

Definition at line 69 of file Window.hpp.

Window* FW::Window::Event::window

Definition at line 79 of file Window.hpp.


The documentation for this struct was generated from the following file: