NTrace
GPU ray tracing framework
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#include <cstdio>
#include "Scene.hpp"
#include "KDTreeNode.hpp"
#include "ray/RayBuffer.hpp"
#include "acceleration\Acceleration.hpp"
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Classes | |
class | FW::KDTree |
K-d tree acceleration structure class. More... | |
struct | FW::KDTree::Stats |
Structure holding statistics about k-d tree. More... | |
struct | FW::KDTree::BuildParams |
Strucure holding build parameters. More... | |
Namespaces | |
FW | |
Scene class declarations. | |