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NTrace
GPU ray tracing framework
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#include <cstdio>#include "Scene.hpp"#include "KDTreeNode.hpp"#include "ray/RayBuffer.hpp"#include "acceleration\Acceleration.hpp"Go to the source code of this file.
Classes | |
| class | FW::KDTree |
| K-d tree acceleration structure class. More... | |
| struct | FW::KDTree::Stats |
| Structure holding statistics about k-d tree. More... | |
| struct | FW::KDTree::BuildParams |
| Strucure holding build parameters. More... | |
Namespaces | |
| FW | |
| Scene class declarations. | |