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Acceleration.hpp
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27 
28 #ifndef __ACCELERATION__H__
29 #define __ACCELERATION__H__
30 
31 #include "Scene.hpp"
32 #include "bvh\Platform.hpp"
33 
34 namespace FW
35 {
42  {
43  protected:
45 
46  Scene* m_scene; //< Pointer to scene, on which acc. structure is built
47  Platform m_platform; //< Platform information
48 
49  public:
51 
60  AccelerationStructure(Scene* scene, const Platform& platform);
61 
63 
71  virtual ~AccelerationStructure();
72 
74 
82  Scene* getScene(void) const { return m_scene; }
83 
90  const Platform& getPlatform(void) const { return m_platform; }
91  };
92 }
93 
94 #endif
AccelerationStructure(Scene *scene, const Platform &platform)
Scene * getScene(void) const
const Platform & getPlatform(void) const
Declarations for platform settings.
Class holding 3d scene.
Definition: Scene.hpp:44
Class holding various SAH and batch processing parameters.
Definition: Platform.hpp:46