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CudaBVHTracer.hpp
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27 
28 #pragma once
29 #include "gpu/CudaCompiler.hpp"
30 #include "cuda/CudaBVH.hpp"
31 #include "ray/RayBuffer.hpp"
33 
39 namespace FW
40 {
41 //------------------------------------------------------------------------
42 
47 {
48 public:
52  CudaBVHTracer (void);
53 
57  ~CudaBVHTracer (void);
58 
64  void setMessageWindow (Window* window) { m_compiler.setMessageWindow(window); }
65 
70  void setKernel (const String& kernelName);
71 
75  BVHLayout getDesiredBVHLayout (void) const { return (BVHLayout)m_kernelConfig.bvhLayout; }
76 
81  void setBVH (CudaAS* bvh) { m_bvh = (CudaBVH*)bvh; }
82 
88  F32 traceBatch (RayBuffer& rays); // returns launch time in seconds
89 
90 private:
91 
96  CudaModule* compileKernel (void);
97 
98 private:
99  CudaBVHTracer (const CudaBVHTracer&); // forbidden
100  CudaBVHTracer& operator= (const CudaBVHTracer&); // forbidden
101 
102 private:
103  CudaCompiler m_compiler;
104  String m_kernelName;
105  KernelConfig m_kernelConfig;
106  CudaBVH* m_bvh;
107  bool m_otrace;
108 };
109 
110 //------------------------------------------------------------------------
111 }
Cuda BVH class.
Definition: CudaBVH.hpp:93
void setMessageWindow(Window *window)
BVHLayout getDesiredBVHLayout(void) const
F32 traceBatch(RayBuffer &rays)
Traces given batch of rays.
CudaBVHTracer(void)
Constructor.
~CudaBVHTracer(void)
Destructor.
void setKernel(const String &kernelName)
Sets kernel that should perform the actual traversal of the k-d tree on the gpu.
float F32
Definition: Defs.hpp:89
Ray buffer class. Stores rays.
Definition: RayBuffer.hpp:38
Declarations for the Cuda version of the BVH.
void setMessageWindow(Window *window)
Sets message window for the CUDA compiler.
void setBVH(CudaAS *bvh)
Sets BVH acceleration structure that will be traversed.
CUDA tracer for the BVH acceleration structure. Performs BVH traversal on the GPU.
Interface for acceleration structure.
Definition: CudaAS.hpp:19