NTrace
GPU ray tracing framework
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#include "gpu/CudaModule.hpp"
Go to the source code of this file.
Classes | |
class | FW::CudaCompiler |
Namespaces | |
FW | |
Scene class declarations. | |
Macros | |
#define | FW_INLINE_CUDA(X) FW::formatInlineCuda(__FILE__, __LINE__, #X) |
#define | FW_COMPILE_INLINE_CUDA(X) FW::compileInlineCuda(__FILE__, __LINE__, #X) |
Functions | |
String | FW::formatInlineCuda (const char *file, int line, const char *code) |
CudaModule * | FW::compileInlineCuda (const char *file, int line, const char *code) |
#define FW_COMPILE_INLINE_CUDA | ( | X | ) | FW::compileInlineCuda(__FILE__, __LINE__, #X) |
Definition at line 61 of file CudaCompiler.hpp.
#define FW_INLINE_CUDA | ( | X | ) | FW::formatInlineCuda(__FILE__, __LINE__, #X) |
Definition at line 60 of file CudaCompiler.hpp.