NTrace
GPU ray tracing framework
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#include <lodepng.h>
Public Attributes | |
LodePNG_DecompressSettings | zlibsettings |
unsigned | ignoreCrc |
unsigned | color_convert |
unsigned | readTextChunks |
unsigned | rememberUnknownChunks |
LodePNG_DecompressSettings LodePNG_DecodeSettings::zlibsettings |