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GPU ray tracing framework
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FW::Renderer::Params Struct Reference

#include <Renderer.hpp>

Public Member Functions

 Params (void)
 

Public Attributes

String kernelName
 
RayType rayType
 
F32 aoRadius
 
S32 numSamples
 
bool sortSecondary
 

Detailed Description

Definition at line 63 of file Renderer.hpp.

Constructor & Destructor Documentation

FW::Renderer::Params::Params ( void  )
inline

Definition at line 71 of file Renderer.hpp.

Member Data Documentation

F32 FW::Renderer::Params::aoRadius

Definition at line 67 of file Renderer.hpp.

String FW::Renderer::Params::kernelName

Definition at line 65 of file Renderer.hpp.

S32 FW::Renderer::Params::numSamples

Definition at line 68 of file Renderer.hpp.

RayType FW::Renderer::Params::rayType

Definition at line 66 of file Renderer.hpp.

bool FW::Renderer::Params::sortSecondary

Definition at line 69 of file Renderer.hpp.


The documentation for this struct was generated from the following file: