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NTrace
GPU ray tracing framework
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#include <RayGenKernels.hpp>
Public Attributes | |
| S32 | firstInputSlot |
| S32 | numInputRays |
| S32 | numSamples |
| F32 | lightPositionX |
| F32 | lightPositionY |
| F32 | lightPositionZ |
| F32 | lightRadius |
| U32 | randomSeed |
| CUdeviceptr | inRays |
| CUdeviceptr | inResults |
| CUdeviceptr | outRays |
| CUdeviceptr | outIDToSlot |
| CUdeviceptr | outSlotToID |
Definition at line 69 of file RayGenKernels.hpp.
| S32 FW::RayGenShadowInput::firstInputSlot |
Definition at line 71 of file RayGenKernels.hpp.
| CUdeviceptr FW::RayGenShadowInput::inRays |
Definition at line 79 of file RayGenKernels.hpp.
| CUdeviceptr FW::RayGenShadowInput::inResults |
Definition at line 80 of file RayGenKernels.hpp.
| F32 FW::RayGenShadowInput::lightPositionX |
Definition at line 74 of file RayGenKernels.hpp.
| F32 FW::RayGenShadowInput::lightPositionY |
Definition at line 75 of file RayGenKernels.hpp.
| F32 FW::RayGenShadowInput::lightPositionZ |
Definition at line 76 of file RayGenKernels.hpp.
| F32 FW::RayGenShadowInput::lightRadius |
Definition at line 77 of file RayGenKernels.hpp.
| S32 FW::RayGenShadowInput::numInputRays |
Definition at line 72 of file RayGenKernels.hpp.
| S32 FW::RayGenShadowInput::numSamples |
Definition at line 73 of file RayGenKernels.hpp.
| CUdeviceptr FW::RayGenShadowInput::outIDToSlot |
Definition at line 82 of file RayGenKernels.hpp.
| CUdeviceptr FW::RayGenShadowInput::outRays |
Definition at line 81 of file RayGenKernels.hpp.
| CUdeviceptr FW::RayGenShadowInput::outSlotToID |
Definition at line 83 of file RayGenKernels.hpp.
| U32 FW::RayGenShadowInput::randomSeed |
Definition at line 78 of file RayGenKernels.hpp.