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GPU ray tracing framework
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FW::HLBVHParams Struct Reference

#include <HLBVHBuilder.hpp>

Public Attributes

bool hlbvh
 
S32 hlbvhBits
 
S32 leafSize
 
F32 epsilon
 

Detailed Description

Definition at line 24 of file HLBVHBuilder.hpp.

Member Data Documentation

F32 FW::HLBVHParams::epsilon

Definition at line 29 of file HLBVHBuilder.hpp.

bool FW::HLBVHParams::hlbvh

Definition at line 26 of file HLBVHBuilder.hpp.

S32 FW::HLBVHParams::hlbvhBits

Definition at line 27 of file HLBVHBuilder.hpp.

S32 FW::HLBVHParams::leafSize

Definition at line 28 of file HLBVHBuilder.hpp.


The documentation for this struct was generated from the following file: