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NTrace
GPU ray tracing framework
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#include <Timer.hpp>
Public Member Functions | |
| Timer (bool started=false) | |
| Timer (const Timer &other) | |
| ~Timer (void) | |
| void | start (void) |
| void | unstart (void) |
| F32 | getElapsed (void) |
| F32 | end (void) |
| F32 | getTotal (void) const |
| void | clearTotal (void) |
| Timer & | operator= (const Timer &other) |
Static Public Member Functions | |
| static void | staticInit (void) |
| static S64 | queryTicks (void) |
| static F32 | ticksToSecs (S64 ticks) |