NTrace
GPU ray tracing framework
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This is the complete list of members for FW::BufferedInputStream, including all inherited members.
BufferedInputStream(InputStream &stream, int bufferSize=64<< 10) | FW::BufferedInputStream | |
consumeBuffer(int num) | FW::BufferedInputStream | |
fillBuffer(int size) | FW::BufferedInputStream | |
getBufferPtr(void) | FW::BufferedInputStream | inline |
getBufferSize(void) | FW::BufferedInputStream | inline |
InputStream(void) | FW::InputStream | inline |
read(void *ptr, int size) | FW::BufferedInputStream | virtual |
readFully(void *ptr, int size) | FW::InputStream | |
readLine(bool combineWithBackslash=false, bool normalizeWhitespace=false) | FW::BufferedInputStream | |
readU16BE(void) | FW::InputStream | inline |
readU16LE(void) | FW::InputStream | inline |
readU32BE(void) | FW::InputStream | inline |
readU32LE(void) | FW::InputStream | inline |
readU64BE(void) | FW::InputStream | inline |
readU64LE(void) | FW::InputStream | inline |
readU8(void) | FW::InputStream | inline |
~BufferedInputStream(void) | FW::BufferedInputStream | virtual |
~InputStream(void) | FW::InputStream | inlinevirtual |