NTrace
GPU ray tracing framework
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This is the complete list of members for FW::BVH, including all inherited members.
AccelerationStructure(Scene *scene, const Platform &platform) | FW::AccelerationStructure | |
BVH(Scene *scene, const Platform &platform, const BuildParams ¶ms, Environment *env) | FW::BVH | |
getPlatform(void) const | FW::AccelerationStructure | inline |
getRoot(void) const | FW::BVH | inline |
getScene(void) const | FW::AccelerationStructure | inline |
getTriIndices(void) | FW::BVH | inline |
getTriIndices(void) const | FW::BVH | inline |
m_platform | FW::AccelerationStructure | protected |
m_scene | FW::AccelerationStructure | protected |
trace(RayBuffer &rays, RayStats *stats=NULL) const | FW::BVH | |
~AccelerationStructure() | FW::AccelerationStructure | virtual |
~BVH(void) | FW::BVH | inline |