NTrace
GPU ray tracing framework
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This is the complete list of members for FW::AccelerationStructure, including all inherited members.
AccelerationStructure(Scene *scene, const Platform &platform) | FW::AccelerationStructure | |
getPlatform(void) const | FW::AccelerationStructure | inline |
getScene(void) const | FW::AccelerationStructure | inline |
m_platform | FW::AccelerationStructure | protected |
m_scene | FW::AccelerationStructure | protected |
~AccelerationStructure() | FW::AccelerationStructure | virtual |