NTrace
GPU ray tracing framework
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Random.cpp File Reference
#include "base/Random.hpp"
#include "base/DLLImports.hpp"

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Classes

class  RanrotA
 

Macros

#define FW_USE_MERSENNE_TWISTER   0
 

Macro Definition Documentation

#define FW_USE_MERSENNE_TWISTER   0

Definition at line 35 of file Random.cpp.