NTrace
GPU ray tracing framework
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#include "base/Defs.hpp"
Go to the source code of this file.
Namespaces | |
FW | |
Scene class declarations. | |
Functions | |
void | FW::init (void) |
void | FW::disableLeakCheck (void) |
Variables | |
int | FW::argc = 0 |
char ** | FW::argv = NULL |
int | FW::exitCode = 0 |