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    NTrace
    
   GPU ray tracing framework 
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#include "base/Main.hpp"#include "base/DLLImports.hpp"#include "base/Thread.hpp"#include "gui/Window.hpp"#include "gpu/GLContext.hpp"#include "gpu/CudaModule.hpp"#include "gpu/CudaCompiler.hpp"#include <crtdbg.h>#include <conio.h>Go to the source code of this file.
Functions | |
| int | main (int argc, char *argv[]) | 
| int WINAPI | WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) |