NTrace
GPU ray tracing framework
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#include "io/ImageTiffIO.hpp"
#include "gui/Image.hpp"
#include "base/Hash.hpp"
#include "io/Stream.hpp"
Go to the source code of this file.
Classes | |
class | FW::Input |
Namespaces | |
FW | |
Scene class declarations. | |
Enumerations | |
enum | FW::TiffType { FW::Tiff_Byte = 1, FW::Tiff_Ascii = 2, FW::Tiff_Short = 3, FW::Tiff_Long = 4, FW::Tiff_Rational = 5 } |