|
NTrace
GPU ray tracing framework
|
#include "gpu/Buffer.hpp"Go to the source code of this file.
Classes | |
| class | FW::ImageFormat |
| struct | FW::ImageFormat::Channel |
| struct | FW::ImageFormat::StaticFormat |
| class | FW::Image |
Namespaces | |
| FW | |
| Scene class declarations. | |
Functions | |
| Image * | FW::importImage (const String &fileName) |
| void | FW::exportImage (const String &fileName, const Image *image) |
| String | FW::getImageImportFilter (void) |
| String | FW::getImageExportFilter (void) |