NTrace
GPU ray tracing framework
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#include "gpu/Buffer.hpp"
Go to the source code of this file.
Classes | |
class | FW::ImageFormat |
struct | FW::ImageFormat::Channel |
struct | FW::ImageFormat::StaticFormat |
class | FW::Image |
Namespaces | |
FW | |
Scene class declarations. | |
Functions | |
Image * | FW::importImage (const String &fileName) |
void | FW::exportImage (const String &fileName, const Image *image) |
String | FW::getImageImportFilter (void) |
String | FW::getImageExportFilter (void) |