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NTrace
GPU ray tracing framework
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#include "bvh/HLBVH/HLBVHBuilder.hpp"#include "gpu/CudaCompiler.hpp"#include "base/Math.hpp"#include "radixSort.hpp"#include "bvh/HLBVH/emitTreeKernel.cuh"#include <cuda_runtime_api.h>Go to the source code of this file.
Macros | |
| #define | BENCHMARK |
Variables | |
| const float | MB = (float)(1024*1024) |
| #define BENCHMARK |
Definition at line 27 of file HLBVHBuilder.cpp.
| const float MB = (float)(1024*1024) |
Definition at line 28 of file HLBVHBuilder.cpp.