NTrace
GPU ray tracing framework
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#include "gpu/Buffer.hpp"
#include "ray/RayBuffer.hpp"
#include "bvh/BVH.hpp"
#include "Util.hpp"
#include "3d/Mesh.hpp"
#include "materials/MaterialCommon.h"
#include "textures/TexArray.h"
#include "gpu/CudaCompiler.hpp"
#include "kernels/CudaPool.hpp"
#include "kernels/CudaNoStructKernels.hpp"
#include "kernels/CudaBuilderKernels.hpp"
#include "../../../Scene.h"
Go to the source code of this file.
Classes | |
class | FW::CudaNoStructTracer |
Namespaces | |
FW | |
Scene class declarations. | |