NTrace
GPU ray tracing framework
|
This is the complete list of members for FW::Scene, including all inherited members.
getBBox(Vec3f &lo, Vec3f &hi) const | FW::Scene | inline |
getEmissiveTris(void) | FW::Scene | inline |
getMaterialIds(void) | FW::Scene | inline |
getMaterialInfo(void) | FW::Scene | inline |
getNumEmissive(void) const | FW::Scene | inline |
getNumTriangles(void) const | FW::Scene | inline |
getNumVertices(void) const | FW::Scene | inline |
getTextureAtlas(void) | FW::Scene | inline |
getTextureAtlasInfo(void) | FW::Scene | inline |
getTriMaterialColorBuffer(void) | FW::Scene | inline |
getTriNormalBuffer(void) | FW::Scene | inline |
getTriShadedColorBuffer(void) | FW::Scene | inline |
getTriVtxIndexBuffer(void) | FW::Scene | inline |
getVtxNormalBuffer(void) | FW::Scene | inline |
getVtxPosBuffer(void) | FW::Scene | inline |
getVtxTexCoordBuffer(void) | FW::Scene | inline |
hash(void) | FW::Scene | |
Scene(const MeshBase &mesh) | FW::Scene | |
~Scene(void) | FW::Scene |