NTrace
GPU ray tracing framework
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This is the complete list of members for FW::CommonControls::StateObject, including all inherited members.
readState(StateDump &d)=0 | FW::CommonControls::StateObject | pure virtual |
StateObject(void) | FW::CommonControls::StateObject | inline |
writeState(StateDump &d) const =0 | FW::CommonControls::StateObject | pure virtual |
~StateObject(void) | FW::CommonControls::StateObject | inlinevirtual |