NTrace
GPU ray tracing framework
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This is the complete list of members for FW::BVHNode, including all inherited members.
assignIndicesBreadthFirst(S32 index=0, bool includeLeafNodes=true) | FW::BVHNode | |
assignIndicesDepthFirst(S32 index=0, bool includeLeafNodes=true) | FW::BVHNode | |
BVHNode() | FW::BVHNode | inline |
computeSubtreeProbabilities(const Platform &p, float parentProbability, float &sah) | FW::BVHNode | |
computeSubtreeSAHCost(const Platform &p) const | FW::BVHNode | |
deleteSubtree() | FW::BVHNode | |
getArea() const | FW::BVHNode | inline |
getChildNode(S32 i) const =0 | FW::BVHNode | pure virtual |
getNumChildNodes() const =0 | FW::BVHNode | pure virtual |
getNumTriangles() const | FW::BVHNode | inlinevirtual |
getSubtreeSize(BVH_STAT stat=BVH_STAT_NODE_COUNT) const | FW::BVHNode | |
isLeaf() const =0 | FW::BVHNode | pure virtual |
m_bounds | FW::BVHNode | |
m_index | FW::BVHNode | |
m_parentProbability | FW::BVHNode | |
m_probability | FW::BVHNode | |
m_treelet | FW::BVHNode |